Latency Split Test: Find Your Lag Threshold
Feature
2022/06/10
Think you can feel the difference between 20 or 10 or even 5 milliseconds of lag? You might be surprised. Use Aperture Grille's Latency Split Test (LST) to test yourself against diminishing levels of mouse lag until your only option is to guess. Check out the software page to download.
VESA's AdaptiveSync Certification Is Not Good Enough
Feature
2022/06/02
In May 2022, VESA introduced their AdaptiveSync Display certification, which seemed like a genuine attempt to temper the increasingly deceptive marketing by monitor manufacturers, but, to my genuine disappointment, AdaptiveSync Display doesn't go far enough. Here's why.
Smooth Frog: An Updated Version of Frog Pursuit
Feature
2021/09/12
Smooth Frog is an updated (and much improved!) version of Frog Pursuit bundled together with Smooth Mouse Rotator and a pretty cool new 3D FPS boomer-shooter! This video covers why you'd want to use Frog Pursuit and serves as a video tutorial on how to best make use of it. The list of changes from Frog Pursuit is too long to put here, but if you'd like to give it a try, check out the software page!
GPU Passthrough for Your CRT
Feature
2021/08/10
Recent Windows 10 (and Windows 11) Insider builds now allow selection of any installed GPU as the primary rendering GPU, which is great for us CRT owners looking to upgrade to a modern graphics card. In this video, I show a 1070 Ti, a card which lacks analog out, passing its rendered output through to a 980 Ti, which then outputs the final image to my Dell P1130 CRT.
Does it work? Yes! But it's definitely not flawless. In this video, I compare this GPU passthrough method with a more traditional HDMI to VGA adapter.
Input Lag Revisisted: V-Sync Off and NVIDIA Reflex
Feature
2021/01/24
With a more sensitive light probe, I can now take full-screen measurements for input lag, which is great for capturing the very first pixel response based on a keypress or mouse movement!
I covered framerate limiters in the last video, but how do you really minimize input lag? This video seeks to answer that by looking at V-Sync Off, GPU utilization, and NVIDIA's Reflex tech. I cover my old standbys, ezQuake and Quake 2, but I measure some modern, competitive games as well: Quake Champions, Destiny 2, Call of Duty: Warzone, and Apex Legends.
DIY Micro-controller 60 Hz Backlight Strobing on the Dell P2212H
Feature
2020/12/26
Fed up with manufacturers not offering strobing at 60 Hz, and really jonesing to play The Crew 2 on a monitor where I can actually read signs as I drive past them, I modifed a cheap Dell P2212H to strobe its backlight at 60 Hz. Did I make an amazing, strobed 60 Hz LCD? Nope! But I've learned some things along the way.
Dell P2212H response data: Download, 4.50 MB.
10% to 90% GtG Measurements are Moderately Deceptive
Feature
2020/10/25
After a small hiatus, I've significantly revamped my LCD response testing procedure; this feature covers the new hardware I use, how I measure an LCD's gray-to-gray responses, and my new automated graph-generating code. I also discuss why 10% to 90% measurements don't really mean what you'd think they mean.
New data: VG27AQ, VG279QM, 24GM79G
Input Lag and Frame Rate Limiters
Feature
2020/02/28
Ever wanted to know how much input lag modern adaptive-sync LCDs have? This video covers how an LCD can actually display a frame faster than a CRT and also to use frame rate limiters, either internal or external, to get the fastest possible responses from your mouse and keyboard inputs.
Why use a CRT in 2020?
Feature
2020/01/04
Most of my monitor reviews have leaned heavily into comparisons with a CRT, specifically the Dell P1130. But why am I so enamored with CRTs? To find out, I "review" the Dell P1130, a rebadged Sony Trinitron from 2003.